Posted: Tue Nov 21, 2017 12:32 pm Post subject: Merge Meshes to Single Transformed Mesh in .NET
What’s new in this release?
Aspose team is pleased to announce the release of Aspose.3D for .NET 17.11.0. The new version 17.11 of the API has been released with the support of importing PDMS RVM files and developers can export these RVM files to the supported file formats. Developers can merge all Meshes of the Scene, a Node and a set of nodes as well as get or set the transparency of the PBR material (only supported for GLTF). We have fixed a defect of exporting incorrect material opacity With the help of Aspose.3D for .NET API, developers can convert RVM file to all supported formats. The RVM file stores 3D power plant project. Developers can import RVM models into the Aspose.3D for .NET API with the constructor or Open member of the Scene class as narrated in documentation help topic: Import a 3D model and Use RVM load options. With the recent version 17.11 of Aspose.3D for .NET API, developers can merge Meshes to a single transformed Mesh. In order to achieve this, three MergeMesh members are added to the PolygonModifier class. Developers can also control the transparency of PBR material. Aspose.3D for .NET API supports PBR material only for GLTF 2.0, this improvement will affect the GLTF 2.0 export. This release includes plenty of new features as listed below
• Add support of importing RVM-binary
• Add support of merging meshes
• FBX to GLTF - incorrect material opacity in GLTF
Newly added documentation pages and articles
Some new tips and articles have now been added into Aspose.3D for .NET documentation that may guide users briefly how to use Aspose.3D for performing different tasks like the followings.
Aspose.3D for .NET is a feature-rich component and class library for .NET that empowers Mono and .NET application including ASP.NET, Windows Forms and Web Services to connect with prevalent 3D document formats automatically without the 3D modeling and rendering software being installed on the server. It supports FBX (ASCII, Binary) and STL (ASCII, Binary) file formats and developers can easily create, read, convert, modify and control the substance of these 3D document formats using Aspose.3D API.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum