Posted: Thu May 17, 2018 5:22 am Post subject: Create Vertex Element & Add It to Mesh inside .NET Apps
What’s new in this release?
Aspose team is pleased to announce the release of Aspose.3D for .NET 18.4. The recent version 18.4 has incorporated improvements to manage skin controller and animation during the import and export of Collada 3D models. Developers can add an existing vertex element to geometry. The recent version 18.4 also covers enhancements and regular bug fixes. With the recent version 18.4 of Aspose.3D for .NET API, developers can create a vertex element and add to the Mesh. The AddElement member of the Mesh instance, helps to do so as shown in the code sample on the blog announcement page. This release includes plenty of new features as listed below
• Add skin controller export support in Collada
• Add property animation support in Collada exporting
• Add property animation support in Collada importing
• Add skin controller import support in Collada
• Collada is missing Material ID
Newly added documentation pages and articles
Some new tips and articles have now been added into Aspose.3D for .NET documentation that may guide users briefly how to use Aspose.3D for performing different tasks like the followings.
Aspose.3D for .NET is a feature-rich component and class library for .NET that empowers Mono and .NET application including ASP.NET, Windows Forms and Web Services to connect with prevalent 3D document formats automatically without the 3D modeling and rendering software being installed on the server. It supports FBX (ASCII, Binary) and STL (ASCII, Binary) file formats and developers can easily create, read, convert, modify and control the substance of these 3D document formats using Aspose.3D API.
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